![Imported OBJ (as garment) looks inflated and exports also very different (as OBJ) – Marvelous Designer Help Center Imported OBJ (as garment) looks inflated and exports also very different (as OBJ) – Marvelous Designer Help Center](https://support.marvelousdesigner.com/hc/user_images/1WkoRyySJuN2QuaCefD4gg.jpeg)
Imported OBJ (as garment) looks inflated and exports also very different (as OBJ) – Marvelous Designer Help Center
![I need help! I have mesh issues after exporting an Alembic file from Marvelous Designer to Blender. Everything seems fine in marvelous, but as soon as the export touches 3ds Max or I need help! I have mesh issues after exporting an Alembic file from Marvelous Designer to Blender. Everything seems fine in marvelous, but as soon as the export touches 3ds Max or](https://i.redd.it/i-need-help-i-have-mesh-issues-after-exporting-an-alembic-v0-8g5lto7b2ita1.png?width=1917&format=png&auto=webp&s=f4c76e958b0f36aff66f2a468a1499d076a66eb0)
I need help! I have mesh issues after exporting an Alembic file from Marvelous Designer to Blender. Everything seems fine in marvelous, but as soon as the export touches 3ds Max or
Surface scramble of obj exported from Marvelous Designer (solved) - Modeling - Blender Artists Community
![Marvelous Designer to Blender 2.8: Static clothed character to an animated character in Blender - Lino Drieghe Marvelous Designer to Blender 2.8: Static clothed character to an animated character in Blender - Lino Drieghe](https://www.linodriegheart.com/wp-content/uploads/2020/06/MdToBlender_1.jpg)
Marvelous Designer to Blender 2.8: Static clothed character to an animated character in Blender - Lino Drieghe
![I need help! I have mesh issues after exporting an Alembic file from Marvelous Designer to Blender. Everything seems fine in marvelous, but as soon as the export touches 3ds Max or blender, the mesh will look like this: : r/ MarvelousDesigner I need help! I have mesh issues after exporting an Alembic file from Marvelous Designer to Blender. Everything seems fine in marvelous, but as soon as the export touches 3ds Max or blender, the mesh will look like this: : r/ MarvelousDesigner](https://i.redd.it/i-need-help-i-have-mesh-issues-after-exporting-an-alembic-v0-a4gykih01ita1.png?width=1917&format=png&auto=webp&s=2901bb906daa94e3154738188c7c7e62c7072862)