![alpha blending - Why does setting blend mode in Unity shader graph to Multiply create artifacts on sprite? - Game Development Stack Exchange alpha blending - Why does setting blend mode in Unity shader graph to Multiply create artifacts on sprite? - Game Development Stack Exchange](https://i.stack.imgur.com/5JXJI.png)
alpha blending - Why does setting blend mode in Unity shader graph to Multiply create artifacts on sprite? - Game Development Stack Exchange
![I'm having a hard time understanding how premultiplied blend mode is suppose to work in Unity - Real Time VFX I'm having a hard time understanding how premultiplied blend mode is suppose to work in Unity - Real Time VFX](https://realtimevfx.com/uploads/default/optimized/3X/3/8/38bf2b87a98935938220bfaf4148b85ad7a8e085_2_1024x654.png)
I'm having a hard time understanding how premultiplied blend mode is suppose to work in Unity - Real Time VFX
![I'm having a hard time understanding how premultiplied blend mode is suppose to work in Unity - Real Time VFX I'm having a hard time understanding how premultiplied blend mode is suppose to work in Unity - Real Time VFX](https://realtimevfx.com/uploads/default/original/3X/3/6/36cdb78bc7e95d91c9d26855dbf0c4f9ab1274be.png)
I'm having a hard time understanding how premultiplied blend mode is suppose to work in Unity - Real Time VFX
![Tutorial] Unity Heightmap & Vertex Colors textures blending shader - Decompiled Art - Shaders - Tech-Artists.Org Tutorial] Unity Heightmap & Vertex Colors textures blending shader - Decompiled Art - Shaders - Tech-Artists.Org](https://discourse.techart.online/uploads/default/original/2X/6/66256abff9bf4e767ad7bc71a34a390bd06665e2.jpeg)